Storage has too many locked chests, tries to fish for keys to open them, gets more locked chests, soon storage room is full of locked chests... and 0 keys. Am I the only one who thinks the ratios are a bit off? Maybe if we had two ways, a way to get locked chests and a way to get keys. Like I know you can buy em for medals or gems, but I meant a way to get them in survival. Like fishing for chests and fighting bosses for keys, that way if you needed keys you have a separate way and don't get more chests to then fill your storage with.
I'm still getting the gist of the game so correct me if i'm wrong please.